

Timelines are another extremely important factor, so requests that could significantly delay the delivery of your reward may not be feasible. Note - usability is of paramount important to us, so we can only seriously consider requests will improve or retain high usability. We thank you for your patience as we check into them! Our team members take the time to read and analyze all of your feedback, and there have been some suggestions that may become possible our team and manufacturer are checking the feasibility of them at this very moment. Links will open in a new window or tab.We are SO happy with how motivational, constructive and respectful everyone has been in the comments! Anyone who's spent a lot of time on Kickstarter knows the comments can sometimes turn negative, so we're grateful that you have collectively taken the high road, both with us and with each other. It offers a very different story arc and experience from its predecessor.Ī selection of files from BoardGameGeek.

Increased Coal and Iron Market size – The price of coal and iron can now go up to £8 per cube, and it’s not uncommon.īrass: Birmingham is a sequel to Brass. Pottery – These behemoths of Birmingham offer huge VPs, but at a huge cost and need to plan. Each level of manufactured goods provides unique rewards, rather than just escalating in VPs, making it a more versatile (yet potentially more difficult) path vs cotton. Manufactured goods – Function like cotton, but features eight levels.
Brass birmingham box size free#
As an incentive to sell early, the first player to sell to a trader receives free beer.īirmingham features three all-new industry types:īrewery – Produces precious beer barrels required to sell goods. For example, a level 1 cotton mill requires one beer to flip. To sell cotton, pottery, or manufactured goods to these traders, you must also "grease the wheels of industry" by consuming beer. Each of these traders is looking for a specific type of good each game. You must now sell your product through traders located around the edges of the board. Iron, coal, and cotton are three industries which appear in both the original Brass as well as in Brass: Birmingham.īrewing has become a fundamental part of the culture in Birmingham. This provides players with the opportunity to score much higher value canals in the first era, and creates interesting strategy with industry placement. Instead of each flipped industry tile giving a static 1 VP to all connected canals and rails, many industries give 0 or even 2 VPs.

VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.īirmingham features dynamic scoring canals/rails. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). (This action replaces Double Action Build in original Brass.) Brass: Birmingham is an economic strategy game sequel to Martin Wallace’ 2007 masterpiece, Brass.īrass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870.Īs in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands.Įach round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):ġ) Build – Pay required resources and place an industry tile.Ģ) Network – Add a rail / canal link, expanding your network.ģ) Develop – Increase the VP value of an industry.Ĥ) Sell – Sell your cotton, manufactured goods and pottery.ĥ) Loan – Take a £30 loan and reduce your income.īrass: Birmingham also features a new sixth action:Ħ) Scout – Discard three cards and take a wild location and wild industry card.
